Writing my Odd Game

Tables, Tables

BURROW WEIRDNESS TABLE. SETTLEMENTS AND CURRENT EVENTS SITUATIONS.


D20 Burrow Weirdness
1 Anti-gravity conveyors
2 Zero gravity field
3 Gravity sinkhole
4 Cryo-freeze leaks
5 Induction melting shafts
6 Live minefield
7 Laser cutter array
8 Magnetic crane bay
9 Acid bath vat room
10 Hydraulic press chamber
11 Automated turret nest
12 Liquid metal furnace
13 Holografic tech
14 EMP proximity mines
15 Time dilation fields
16 Drilling rig
17 Long elevator shaft
18 Short range wormhole
19 Compactor machine
20 Triple gravity force

Roll D20 twice for a Settlement and its current events.

2D20 Settlements Current Events
1 Vigil zealots Political rift, two leaders claim power
2 Vigil heretics Built atop a burrow entrance
3 Vigil-Dancer commune Holding phaged prisoners captive
4 Vigil exiles Under siege by raiders
5 Vigil archive-keepers Secret alliance with a rival faction
6 Vigil militants Hiding a fugitive of importance
7 Dancers' eclipse cult Suffering a resource shortage
8 Dancers, twin leadership Cult uprising brewing within
9 Dancers' war-band Haunted by a past massacre
10 Phagers (friendly) Hosting a tense diplomatic meeting
11 Phaging-Dancer alliance Recently overthrew its previous leader
12 Phagers, disguised as Vigils Hosting a captured burrow-creature
13 Phagers, travelers undesired Sheltering an enemy faction's defector
14 Neutral trade post Hosting a tribunal, judgment pending
15 Fixer outpost Recently raided, rebuilding
16 Refugee camp Pilgrims overwhelming the settlement
17 Garrison post Hosting a grand celebration
18 Goldrush village Wiped by an occupying force
19 Fighting pits Another scavenging group
20 Human roleplayers village Funeral for a great Bot

When populating Settlements, remember: force them to make difficult choices with their resources, give them opportunity to trade and have Bots in need of help recovering people or things from burrows or other favors.

You can also reroll the Current Events table during a revisit to a settlement if appropriate for a development.