Principles - of Pointcrawling, of Spelunking, of Burrows
POINTCRAWLING
CONSIDER EVERY MOVE. A bad decision can be devastating. Every Scrap matters.
INFORMATION HAS TO BE FOUND. Travel Cost or the Burrow ahead are not a given. Let the Droids fight for it.
NO MAPS. Mapping is a scavenger's duty. Connect dots, make notes.
HIDDEN SECRETS. Unknown shortcuts, hidden locations.
SPELUNKING
LANGUAGE BARRIER. They didn't leave an alphabet.
ENTROPY. The one truth. Broken pipes, rusted cables, crumbled walls.
TELEGRAPH. Expose the problems to be solved. Only the Dimmed lurks and ambushes.
ATTRITION. No easy rooms. Relentless dangers. Body Parts are to be used.
BURROWS
PURPOSE. Consult the appropriate Burrows table.
ANSWERS. Scrap can be found scattered around; mysteries are hidden deep. Consult the Deep Mysteries Table.
EVERY BURROW IS DROID HELL. Death, insanity, abyssal machines. This may be your grave; dread it.
EVERY WAY IS DOWN. To the depths. And back up again.